Reinforcement Learning for Football
Published:
Motivation
This project explores how well multi-agent reinforcement learning works in simulated football games and how scalable it is against to the single-agent case.
Research Question
What insights do multi-agent reinforcement learning techniques offer regarding performance and scalability within simulated football environments?
Tasks and Timeline
Stage 1:
- Define the reinforcement learning problem in a video games setting with a focus on football;
- Delimitate the solution concept to particular scenarios;
- Review the state-of-the-art and proposed solutions in the literature;
- Brainstorm potential solutions for the problem.
Stage 2:
- Plan the experiments and test for the expected solution;
- Set up a suitable football environment for experimentation;
- Develop a pre-processing data methodology;
- Select meaningful features from the dataset;
- Design a proof-of-concept for potential solutions via minimum viable product concept;
- Analyze the proposed proof-of-concept.
Stage 3:
- Evaluate the proof-of-concept with the proposed experiments and tests;
- Benchmark the proof-of-concept against other solutions in the literature.
Stage 4:
- Document the problem description and solution-design methodology;
- Show the results to reviewers and non-technical audiences.
Expected Outcomes
Mandatory Products
- An rl agent capable of playing football in video games;
- Benchmark with other rl algorithms in the literature;
- Mathematical analysis of the proposed algorithm;
- Software with documentation associated with the project;
- Technical report with problem description, proposed solutions, experimental results, and project conclusions by following the University guidelines;
- A public dissertation following the University guidelines.
Optional Products
- Summary paper from the technical report suitable for conferences or journals;
- 3-minute elevator pitch video of the project;
- Blog post or video explaining the problem and proposed solution for a general audience.
Bibliography
- Addison Howard, Anton Raichuk, Bertrand Rondepierre, City Football Group, Greg Swimer, Marcin Michalski, Piotr Stanczyk, Sam Harris, tsmall. (2020). Google Research Football with Manchester City F.C.. Kaggle. https://kaggle.com/competitions/google-football
- Kurach, K., Raichuk, A., Stańczyk, P., Zając, M., Bachem, O., Espeholt, L., … & Gelly, S. (2020, April). Google research football: A novel reinforcement learning environment. In Proceedings of the AAAI conference on artificial intelligence (Vol. 34, No. 04, pp. 4501-4510).